I love it when low-tech goes all high society and stuff. The uDraw GameTablet from THQ, which is made for the Nintendo Wii will go on sale [presumably] by the end of the year, and retail for under $70. Artist David Kassan has already proven he can make short work on the iPad Brushes app, and now it looks like THQ nabbed him to demo just how deep a Wii peripheral can be.
Video after the break:
Friday, August 20, 2010
Monday, August 9, 2010
Microsoft Set Out To Show T3 That Kinect's Got Guts
Just don't call it a glorified EyeToy! In an exclusive showing with T3, Microsoft, last week revealed the inner workings of Kinect for the first time.
More images after the jump.
This Is Not Your Father's Virtua Racing
Story and image from Engadget
As it turns out, industrial-strength robot arms are good for more than amusing hijinks and the occasional assembly line -- a team of researchers at Germany's Max Planck Institute for Biological Cybernetics have turned a KUKA KR 500 into the ultimate Formula 1 simulator ride. Outfitting the six-axis, half-ton lifter with a force-feedback steering wheel, pedals, video projector and curved screen, the newly-christened CyberMotion Simulator lets scientists throw a virtual Ferrari F2007 race car into the turns, while the cockpit whips around with up to 2 Gs of equal-and-opposite Newtonian force. There's actually no loftier goal for this particular science project, as the entire point was to create a racing video game that feels just like the real thing -- though to be fair, a second paper tested to see whether projectors or head-mounted displays made for better drivers. (Projectors won.)
Video after the jump
Microsoft's Kinect Patent Applications Revealed, Includes American Sign Language Support
This patent application from Microsoft went public last week, revealing gesture communication that dips into sign language territory. Is Sign Language Hero next?
Update: It seems that the downgrade that the camera has taken through the developmental process may have taken a toll on this idea (without gloves or reflective nodes). With the current resolution of the IR camera as 320x240, half of where it started at 640x480, it seems that the idea was scrapped.
A Microsoft spokesperson told Kotaku: "Microsoft files lots of patent applications to protect our intellectual property, not all of which are brought to market right away. Kinect that is shipping this holiday will not support sign language."
Update: It seems that the downgrade that the camera has taken through the developmental process may have taken a toll on this idea (without gloves or reflective nodes). With the current resolution of the IR camera as 320x240, half of where it started at 640x480, it seems that the idea was scrapped.
A Microsoft spokesperson told Kotaku: "Microsoft files lots of patent applications to protect our intellectual property, not all of which are brought to market right away. Kinect that is shipping this holiday will not support sign language."
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